About Myself

I have completed my B.Tech degree in Computer Engineering from Nirma University, Gujarat. Alongside undergraduate studies I worked on iOS, OS X app and game development. As part of game development I developed a 2D game on Unity Game Engine, as well as worked on a bunch of games using SpriteKit. Currently, I have an app and a game on Apple App Store under my name. I consider all of this just as a start towards my final goal which is to be part of creating some stunning experiences in the game industry. Having a diverse range of programming experience, I'm currently looking forward to get the graduate education as a Game Programmer.

Recent Projects

Designed a set of sprites for vertical infinite jumper game including player avatars, monster, spider, trees, clouds, jump blocks, sun, moon and other environmental elements. Sprites were designed using Adobe PhotoShop.

iOS app similar to Google StreetView. Enhanced an open source panorama viewer OpenGL library by creating a prototype view of residency buildings for experiencing the 360° view while roaming around.
GitHub Link

Realtime two player TTT game(iOS). Works on local network created by Mutipeer Connectivity framework. Developed using Xcode and CocoaTouch.
GitHub Link

iOS game developed using SpriteKit. It's a 2D space fighting game, where player flies a spaceship using iPhone's accelerometer. An enemy turret tries to destroy the spaceship.
GitHub Link

Zombie Runner 8-Bit

A 2D endless runner game having 8-bit style graphics. Developed using Unity Game Engine and C# Programming Language.
GitHub Link

Neesarg Group

Developed an iOS app to help my father's retail business. It has functionalities like Location Tracking, Attendance Reporting, Field Visit Entry and Expense Report.
GitHub Link

Designed to work on srt files to adjust subtitles’ appearance time according to user’s need. This OS X App is developed using Xcode IDE, Cocoa Framework and Objective C Programming Language.
GitHub Link

C++ Programmes

Developed two console level programmes as portfolio requirement assignments for the SMU-Guildhall: A Resource Manager for Realtime Strategy (RTS) Game; and A File Compressor using Huffman Coding.
GitHub Link

Get In Touch

Feel free to contact me regarding anything related to my area of interest. I'm seeking to join some exciting projects related to game development, app development or graphic arts.